I WANTED TO DESTROY SOMETHING BEAUTIFUL

destruction engine v2.1 — 21 works / ERC-7160 multi-metadata / transient labs
Source
drop the work you collected
png / gif / mp4 — paste, or use the picker below
note: if this page is embedded in a preview pane, the file picker may be sandboxed — open the html directly in a browser tab.
filedemo.orb (procedural) typegenerated size frame
gif sources process as their composite frame — motion re-enters through the modules. mp4 sources destruct live with full transport control.
THE COLLECTIONselect a revealed work
Metadata array
DESTRUCTIONS0 / 3
each commit records six seconds of live destruction — video, with its seed and full parameter state. up to three ruins join the token's metadata array.
Transmission
array empty. commit at least one destruction to transmit.
submission writes a signed manifest — piece, token, seeds, parameter states, asset hashes — and packages your assets for review before they are pinned to the array.
Destruction
1337 — · cue 000 389751
energy regions bytes 0
destruction buffer[ ]
— / —
Debug / Reference
left: source feed. right: analyzer mask — the luminance / edge / motion field that detection regions and bitflow motion-crops are extracted from.
System
EFFECT INTENSITY1.00
SCENE SPEED1.00
Bitflow
MODULE
PRESET
COLLAGE INTENSITY1.00
TILE COUNT9
LAYOUT SCALE0.82
MONO TREATMENT0.70
VOID0.50
GRAIN0.12
DATA CAPTIONS
TRAUMA
PLATE
FIGURE CUTOUTS
POSTERIZE0
THRESHOLD0.00
GLITCH STRIPS0.00
HORIZONTAL TEAR0.00
RGB OFFSET0.000
BLEND
BACKGROUND
DATAWALL INTENSITY1.28
Analyzer
MOTION SENSITIVITY0.50
THRESHOLD0.28
EDGE STRENGTH0.65
DEBUG VIEW
Detection
MODULE
BOX JITTER0.012
PANEL OPACITY0.72
LABELS
CLASSIC COLORS